Thanks Ahmet – glad you’re enjoying the app! We didn’t use an off-the-shelf digital book tool to make it – we made our own! So, our book,engine is built in XCode (Apple’s standard iOS SDK) using Objective C, with some of the interactive elements also making use of the Cocos2D framework.
Congratulations to you and to Somethin’ Else. Not to mention to the author, Richard Dawkins. I bought the book (iPad version), even 2x.
Now, I wonder what digital book tool or software you used in order to create this story of Magic reality?
I am not a professional in your field, so please do not hesitate to disclose the name of the tool.
Thnak you and best regards
Thanks Ahmet – glad you’re enjoying the app! We didn’t use an off-the-shelf digital book tool to make it – we made our own! So, our book,engine is built in XCode (Apple’s standard iOS SDK) using Objective C, with some of the interactive elements also making use of the Cocos2D framework.
Hope that helps!
Best,
Trevor